Limitations
- Only copying of exported properties will be supported
Node
won't have any children or parents in the methods, useRLink
helper for operations on the tree. Any changes toplaceholder
directly won't be included in editor history- Can be slow. Set plugin's max depth or local settings
- Support for turning
Callable
with already bound arguments and unbind is very spotchy. Pass unmodifiedCallable
toRLinkButton
and use its methods to bind values and unbind - C#: Can't bind variable directly to
Callable
. It is still possible throughGodotHelper.Callable
, seeeditot_csharp/csharp_scripts/ToolTestingCallable.cs
, prefer to useRLinkButtonCS
- C#: Callables created through
Callable.From
will cause assembly unload error, prefer to useRLinkButtonCS
- C#: Can't create
Callable
to static methods, prefer to useRLinkButtonCS
Version Limitations
4.1
get_argument_count
doesn't exist, soRLink
will always be passed toCallable
with bound arguments or unbind. Addunbind(1)
to ignore it- C#: Can't export
Callable
. Only_Get
is supported forCallable
, seeeditot_csharp/csharp_scripts/ToolTestingCallable.cs
, prefer to useRLinkButtonCS
4.2
get_argument_count
doesn't exist, soRLink
will always be passed toCallable
with bound arguments or unbind. Addunbind(1)
to ignore it